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vokaris
I feel like I'm missing something here. This is mediocre at best. It looks flat. The tile work is inconsistent. Compared to the external, shadows and reflections are missing and the perspective on the left hand side is way off.
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Granulated
vokes, what you're missing is that the majority of members seemingly haven't got a clue as to what looks realistic or otherwise. (sorry Matt)
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NOGOODSK8RPUNK
voks and andy... i'll admit that some of the angles are off and not perfect. i worked on this for a long time and tried my best w/ the perspective work ;)
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vokaris
NGSP - do you want this topic discussed in the forum? I don't mind explain my reasoning
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NOGOODSK8RPUNK
thanks all for the votes and comments ;)
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marcoballistic
harsh opinions Voks and Andy, I see what you are saying Voks, and indeed I thought similar after seeing the externals, but I liked the idea and utilisation of the source, not many went for much beyond how it came apart from 1 or 2...
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marcoballistic
...also I would like to point out, the frosted tiles from the source now implimented in this way would show very little reflection, along with the now sandstone style like a wet room tiling also from the source...
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marcoballistic
...not like in the external you are refering to, shiny and indeed showing reflection because of this fact. Another point is I agree some shadows should be present...
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marcoballistic
...but again the tiles and the way Matt has noted the and utilised the lighting to the back left corner, a point some may have missed to show the time he took to make this work...
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marcoballistic
...They look like they have backlighting, thus minimising shadows in the viewable plains, as the foreground and backlight would play a canceling out game with one another, resulting in minimal shadows as the external shows...
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marcoballistic
...in conclusion, I think too much notice was taken to the externals, and not the structure and obvious surface differentials in this final version. Thats my opinion anyways, sure this may not be perfect, but what image is. This is good stuff.
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marcoballistic
close run comp MAtt, good job
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NOGOODSK8RPUNK
thanks mark ;)
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