i stretched the boat, and used a back ground from another psc source entry, all pscs2. sorry about the late entry ;) updated per abes & pf sugestions and i smothed the sand to hull contact and added a fleet badge. |
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abraham
much much better, you darkened the right side of the boat so the light source is now from the left.
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padfoot7726
Seriously, the clouds should make the shadows blurry and less contrasted with the sand. Believe me.
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NOGOODSK8RPUNK
ok people it was brought to my attention that i should change the back ground as i used a future source entry. so i am leaving it up to you guys should i pull it or change it or leave it... keep in mind that i wasn't trying to pull any tricky shit on you
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marcoballistic
to me it is just another external source until the day it becomes an actual source, you have done nothing wrong. Plus you have worked onto it and in it Matt, and may I say again done a great job too
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NOGOODSK8RPUNK
ok so this is my final update i tried to take pad foots sugestion for the shadow of the boat. not sure if its right but it is less sharp of the previous shadow. also i left the b/g alone but i won't do that again in future chops thanks for all the help ;)
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NOGOODSK8RPUNK
thanks every one for the comments and votes
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Once A'Drift update 2
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by NOGOODSK8RPUNK
Created October 10, 2007
39 votes
6 comments
1280w x 960h (472KB)
1,013 views
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