|   | vokaris I  feel  like  I'm  missing  something  here.  This  is  mediocre  at  best.  It  looks  flat.  The  tile  work  is  inconsistent.  Compared  to  the  external,  shadows  and  reflections  are  missing  and  the  perspective  on  the  left  hand  side  is  way  off.
 | 
					
						|  | 
				
					
						|   | Granulated vokes,  what  you're  missing  is  that  the  majority  of  members  seemingly  haven't  got  a  clue  as  to  what  looks  realistic  or  otherwise.  (sorry  Matt)
 | 
					
						|  | 
				
					
						|   | NOGOODSK8RPUNK voks  and  andy...  i'll  admit  that  some  of  the  angles  are  off  and  not  perfect.  i  worked  on  this  for  a  long  time  and  tried  my  best  w/  the  perspective  work  ;)
 | 
					
						|  | 
				
					
						|   | vokaris NGSP  -  do  you  want  this  topic  discussed  in  the  forum?  I  don't  mind  explain  my  reasoning
 | 
					
						|  | 
				
					
						|   | NOGOODSK8RPUNK thanks  all  for  the  votes  and  comments  ;)
 | 
					
						|  | 
				
					
						|   | marcoballistic harsh  opinions  Voks  and  Andy,  I  see  what  you  are  saying  Voks,  and  indeed  I  thought  similar  after  seeing  the  externals,  but  I  liked  the  idea  and  utilisation  of  the  source,  not  many  went  for  much  beyond  how  it  came  apart  from  1  or  2...
 | 
					
						|  | 
				
					
						|   | marcoballistic ...also  I  would  like  to  point  out,  the  frosted  tiles  from  the  source  now  implimented  in  this  way  would  show  very  little  reflection,  along  with  the  now  sandstone  style  like  a  wet  room  tiling  also  from  the  source...
 | 
					
						|  | 
				
					
						|   | marcoballistic ...not  like  in  the  external  you  are  refering  to,  shiny  and  indeed  showing  reflection  because  of  this  fact.  Another  point  is  I  agree  some  shadows  should  be  present...
 | 
					
						|  | 
				
					
						|   | marcoballistic ...but  again  the  tiles  and  the  way  Matt  has  noted  the  and  utilised  the  lighting  to  the  back  left  corner,  a  point  some  may  have  missed  to  show  the  time  he  took  to  make  this  work...
 | 
					
						|  | 
				
					
						|   | marcoballistic ...They  look  like  they  have  backlighting,  thus  minimising  shadows  in  the  viewable  plains,  as  the  foreground  and  backlight  would  play  a  canceling  out  game  with  one  another,  resulting  in  minimal  shadows  as  the  external  shows...
 | 
					
						|  | 
				
					
						|   | marcoballistic ...in  conclusion,  I  think  too  much  notice  was  taken  to  the  externals,  and  not  the  structure  and  obvious  surface  differentials  in  this  final  version.  Thats  my  opinion  anyways,  sure  this  may  not  be  perfect,  but  what  image  is.  This  is  good  stuff.
 | 
					
						|  | 
				
					
						|   | marcoballistic close  run  comp  MAtt,  good  job
 | 
					
						|  | 
				
					
						|   | NOGOODSK8RPUNK thanks  mark  ;)
 | 
					
						|  |